TOMASSZABO

OPEN TO WORK!
Animated portrait of Tomas Szabo with a duotone shader effect
GAMEPLAY PROGRAMMER
& TECHNICAL ARTIST
GAMEPLAY, AI, TECH ART
UE5 / UNITY

[SYSTEMS: ONLINE]

I BUILD THE SYSTEMS THAT MAKE GAMES FEEL ALIVE.

AI-DRIVEN NPC BEHAVIOUR, PHYSICS-BASED MECHANICS, SATISFYING COMBAT.

GOOD GAMEPLAY IS INVISIBLE, YOU ONLY NOTICE WHEN IT'S MISSING.

STATUS: READY. AWAITING NEXT BUILD.

FEATURED WORK

ASCEND THE TOWER

ALL PROJECTS

BUILT TO SHIP GAMES

  • GAMEPLAY PROGRAMMING
  • AI & BEHAVIOUR SYSTEMS
  • MACHINE LEARNING
  • TECHNICAL ART
  • PHYSICS & COMBAT
  • ANIMATION & CINEMATICS
  • 3D MODELLING
  • UI / UX (UMG)
  • LEVEL DESIGN
  • UNREAL ENGINE 5
  • UNITY
  • C++ / C#
DkITDUNDALK INSTITUTE OF TECHNOLOGY
UNREAL ENGINEEPIC GAMES
UNITYUNITY TECHNOLOGIES